There is a section, the setting therein applies to the male elf from the group. That which only affects the main character is exactly what I wanted. Also the dead NPC has unlimited health, sometimes the NPC with 0 HP still fighting. Summoned or normal companion can't follow me. You made a few error in the script means you'll have AC, but follower can't follow you (it hasn't AC, BA or/and speed). IF(Tagged('FEMALE', context.Source)):Skill(Persuasion, 50) The brain is already exploding, I've searched everything, there is a tag (in the profile) but I can't find it at the docks(Shared.pak), but I don't know how to use your console output. ![]() Please tell me the name of the tag "CUSTOM". If someone wants to compile the list inside of a PasteBin, I can post a link to it for all to reference. You can find all of the various UUIDs of equipment, items, furniture, etc. This will let you spawn any game object using its UUID. to your character.Įven managed to implement an Object Spawner. You can add spells, tags, statuses, abilities, points, etc. I've added hooks to my table to let you do a lot of the stuff you're currently playing around with inside of the unpacked files. We've discovered various functions such as the in-game console commands. SunBeam and I have been having a lot of fun dissecting this game engine. In that case he has to share the modified files. Activate the trainer options by checking boxes or setting values from 0 to 1.Click the PC icon in Cheat Engine in order to select the game process.I'm assuming here if you're the host the others will be kicked out, whereas if all of you have identical edited stats, there won't be any drawbacks?. At which point "incompatible clients" (found it somewhere in the string references) or even no notification, just disconnects, will hit your ass. Imagine the uuid for said weapon points to a STOCK item, whose default stats won't be the ones you alter. If you intend to use the above in multi-player, I really recommend laying off the "edit weapon stats" part, as there are sync checks. Thanks so much for the work on the table. ![]() ![]() If anyone wishes to pursue what I've requested, let me know. The adding lightning damage for example is only temporary. So it'd be neat if someone knew what to look for to get this accomplished.Īlso some of the perma-cheats changes don't stick. I don't have the expertise or know-how to pull this off. Would we be able to modify it to do 10d10 damage and add like Lightning Element to it. I also want to see if there's a way we can modify weapons or add modifiers to a weapon roll. (Think the hundreds of thousands) and Rare/Unique Weapons. I'll have to go through all the options with the table to see what can be edited. Thank you so much and the cape physics are pretty rad.
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